Gentoo Logo

Gentoo Artwork

Content:

1.  About

This page is about logos and graphical building blocks related to Gentoo Linux.

Note: For compositions like wallpapers and buttons please see Gentoo Branded Artwork, instead.

Note: If you consider creating artwork for Gentoo, please also check out the Gentoo Color Palette.

Important: The licensing of the artwork on this page may differ from piece to piece. Please pay close attention to the license of the very graphic you want to use. Thank you.

Important: Many of the graphics listed here are licensed under CC-BY-SA/2.5. Be aware that CC-BY-SA and CC-BY-NC-SA (with NC for non-commercial) are not compatible. Therefore, you explicitly cannot license derivative work based on CC-BY-SA content under CC-BY-NC-SA, as that would be in violation of the ShareAlike aspect of CC-BY-SA. What you can do is applying any later version of CC-BY-SA — e.g. CC-BY-SA/3.0 — to derivate works. Please contact the Board of Trustees with questions regarding licensing.

2.  Gentoo Mascots

Larry the Cow

As to current best knowledge Larry was first introduced to Gentoo by Daniel Robbins by the graphic above around 2002-01-02. All of these heads originate from a font labeled Font Heads created in 2000 by Ethan Dunham of Fonthead Design licensed under the End User License Agreement (EULA) of Fonthead Design.

Of those heads only the cow was integrated with the gentoo.org website — in the about section, the 404 page and to accompany certain news posts — under the name of "Larry the Cow".

On 2004-11-25 Matteo "Peach" Pescarin introduced a version of Larry with body, originally showing an udder. Due to a discussion about the gender of Larry, Matteo decided to remove the udder.

On the right a re-paint with body of 2004-04-18 by Manuel "Nefarius" Zwerenz can be seen.

Original female edition
by Ethan Dunham and Matteo Pescarin
licensed under CC-BY-SA/2.5
Male edition
by Ethan Dunham and Matteo Pescarin
licensed under CC-BY-SA/2.5
Re-paint
by Manuel "Nefarius" Zwerenz
licensed under CC-BY-SA/2.5

As Matteo traced Larry's head from a small bitmap back then, Larry's head has a distinguishable look in his version, best noticed side by side. Also, there is an alternative re-trace by Alex Legler. Both his and Matteo's version have been used in print.

Initial version
by Ethan Dunham
now available under CC-BY-SA/2.5
Re-traced successor
by Ethan Dunham and Matteo Pescarin
licensed under CC-BY-SA/2.5
Alternative re-trace
by Ethan Dunham and Alex Legler
licensed under CC-BY-SA/2.5

On request of the Gentoo Foundation, Fonthead Design Inc. gave written permission to use the original artwork of Larry the Cow (letter "s" of font Font Heads) under the Creative Commons Attribution-ShareAlike 2.5 license license on 2011-05-31.

Important: When creating artwork derived from one of Matteo's edits be sure to mention both Ethan Dunham and Matteo Pescarin to fully satisfy attribution. Same applies to the version of Alex Legler, respectively.

Related: Ripple icons

These icons appear at the front page of gentoo.org next to a news item. The original artwork was done by Daniel Robbins, vector remakes were created by Sebastian Pipping.

Ripples Larry
by Ethan Dunham
and Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5
Ripples Gentoo

by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5

Important: For Ripples Gentoo, the Gentoo Name and Logo Usage Guidelines apply.

Note: Please note that the SVG of Ripples Gentoo is linking to gblend.png internally and therefore depends on that file.

Znurt and his shadow

While Znurt also appears on the Gentoo main page, his shadow is known from a previous design of Gentoo's bugzilla instance only.

Separate graphics for each of them are available. The original artwork was done by Daniel Robbins, vector remakes were created by Sebastian Pipping.

Znurt
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5
Unnamed black thing
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5

Both SVGs and PNGs are licensed under Creative Commons - Attribution / Share Alike.

3.  Variations of the "g" logo

Vector version "g" logo

Lennart Andre Rolland has created a vector version of the "g" logo which is widely used by now. There also is a vector version by Matteo "Peach" Pescarin. Below you can see them side by side for comparision with the original Blender version created by Daniel Robbins.

Blender version
by Gentoo Foundation, Inc.
licensed under
CCPL-Sampling-Plus-1.0
Vector version

by Lennart Andre Rolland
licensed under CC-BY-SA/2.5
Vector version dark/mono
by Lennart Andre Rolland
and Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5
Blender version
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5
Vector version plain
by Matteo Pescarin
licensed under CC-BY-SA/2.5
Vector version initial
by Matteo Pescarin
licensed under CC-BY-SA/2.5

Important: The Gentoo Name and Logo Usage Guidelines apply.

Gentoo/FreeBSD logo

The Gentoo/FreeBSD project has its own variation of the "g" logo.

Gentoo/FreeBSD logo
by Marius Morawski
licensed under GNU GPL 2.0

Important: The Gentoo Name and Logo Usage Guidelines apply.

Gentoo/OpenBSD logo

The Gentoo/OpenBSD project has its own variation of the "g" logo created by Dawid Węgliński in 2007.

Gentoo/OpenBSD logo
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5

Important: The Gentoo Name and Logo Usage Guidelines apply.

4.  Rendering the offical "g" logo

The blue "g" logo

TODO

The red "gentoo" logo

Again, original artwork by Daniel Robbins.

Rendering of gentoo3.blend
by Gentoo Foundation, Inc. licensed under CCPL-Sampling-Plus-1.0

Important: The Gentoo Name and Logo Usage Guidelines apply.

It is possible to render this logo as a transparent PNG with custom resolution.

Procedure:
  1. Get a copy of gentoo3.blend.bz2 (licensed under CCPL-Sampling-Plus-1.0) and unpack it using bunzip2
  2. Pass it to Blender (package media-gfx/blender) for rendering, details below
  3. Apply post-processing
    1. Apply Autocrop Image in GIMP
    2. Add Adam7 interlacing for web display
    3. Optimize file size using OptiPNG losslessly

Blender can be made to render from the command line as following.

Code Listing 4.1: Invocation of Blender 2.49b

# blender -b gentoo3.blend -P gentoo3.py
Compiled with Python version 2.6.6.
Checking for installed Python... got it!
Fra:1 Mem:0.20M | Preparing Scene data
Fra:1 Mem:2.94M | Preparing Scene data
Fra:1 Mem:2.94M | Creating Shadowbuffers
Fra:1 Mem:2.94M | Creating Environment maps
Fra:1 Mem:2.94M | SSS preprocessing
Fra:1 Mem:2.94M Sce: 1 Ve:15590 Fa:11616 La:5
Fra:1 Mem:13.24M | Part 1-16
Fra:1 Mem:12.67M | Part 2-16
Fra:1 Mem:14.82M | Part 3-16
Fra:1 Mem:13.24M | Part 5-16
Fra:1 Mem:12.67M | Part 4-16
Fra:1 Mem:13.24M | Part 6-16
Fra:1 Mem:12.67M | Part 7-16
Fra:1 Mem:13.24M | Part 8-16
Fra:1 Mem:12.67M | Part 9-16
Fra:1 Mem:13.24M | Part 11-16
Fra:1 Mem:12.67M | Part 10-16
Fra:1 Mem:13.24M | Part 13-16
Fra:1 Mem:12.67M | Part 12-16
Fra:1 Mem:13.24M | Part 15-16
Fra:1 Mem:12.67M | Part 14-16
Fra:1 Mem:12.67M | Part 16-16
Fra:1 Mem:9.90M Sce: 1 Ve:15590 Fa:11616 La:5
Save to: littletoo.png -> littletoo.png

Blender quit

The script gentoo3.py is used to customize rendering parameters. We are using a hard-coded resolution of 800x600 in this guide.

Code Listing 4.2: gentoo3.py

#!BPY
# Copyright (C) 2011 Gentoo Foundation, Inc.
# Written by Sebastian Pipping <sping@gentoo.org>
# Licensed under GPL v2 or later

import Blender

scn = Blender.Scene.GetCurrent()
context = scn.getRenderingContext()

# Dimensions
context.imageSizeX(800)
context.imageSizeY(600)
context.setRenderWinSize(100)

# Transparent PNG
context.enableRGBAColor()
context.imageType = Blender.Scene.Render.PNG
context.enablePremultiply()

# Render
context.render()
context.saveRenderedImage('.png', 1)


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Page updated March 11, 2012

Summary: Collection of information about available artwork and its usage.

Sebastian Pipping
Author

David Abbott
Author

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