Gentoo Artwork
1.
About
This page is about logos and graphical building blocks related to Gentoo Linux.
Note:
For compositions like wallpapers and buttons
please see Gentoo Branded Artwork, instead.
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Note:
If you consider creating artwork for Gentoo, please also check out the Gentoo Color Palette.
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Important:
The licensing of the artwork on this page may differ from piece to piece.
Please pay close attention to the license of the very graphic you want to use. Thank you.
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Important:
Many of the graphics listed here are licensed under
CC-BY-SA/2.5.
Be aware that CC-BY-SA and CC-BY-NC-SA (with NC for non-commercial) are
not compatible.
Therefore, you explicitly cannot license derivative work based on CC-BY-SA content under CC-BY-NC-SA,
as that would be in violation of the ShareAlike aspect of CC-BY-SA.
What you can do is applying any later version of CC-BY-SA — e.g. CC-BY-SA/3.0 — to derivate works.
Please contact the Board of Trustees with questions regarding licensing.
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2.
Gentoo Mascots
Larry the Cow
As to current best knowledge Larry was first introduced to Gentoo by Daniel Robbins by the graphic above around 2002-01-02.
All of these heads originate from a font labeled Font Heads
created in 2000 by Ethan Dunham of
Fonthead Design licensed under the
End User License Agreement (EULA) of Fonthead Design.
Of those heads only the cow was integrated with the gentoo.org website — in the
about section, the 404 page and
to accompany certain news posts — under the name of "Larry the Cow".
On 2004-11-25 Matteo "Peach" Pescarin
introduced a version of Larry with body,
originally showing an udder.
Due to a discussion about the gender of Larry, Matteo decided to remove the udder.
On the right a re-paint with body of 2004-04-18 by Manuel "Nefarius" Zwerenz can be seen.
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Original female edition
by Ethan Dunham and Matteo Pescarin
licensed under CC-BY-SA/2.5 |
Male edition
by Ethan Dunham and Matteo Pescarin
licensed under CC-BY-SA/2.5 |
Re-paint
by Manuel "Nefarius" Zwerenz
licensed under CC-BY-SA/2.5 |
As Matteo traced Larry's head from a small bitmap back then, Larry's head has a distinguishable look in his version, best noticed side by side.
Also, there is an alternative re-trace by Alex Legler. Both his and Matteo's version have been used in print.
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Initial version
by Ethan Dunham
now available under CC-BY-SA/2.5 |
Re-traced successor
by Ethan Dunham and Matteo Pescarin
licensed under CC-BY-SA/2.5 |
Alternative re-trace
by Ethan Dunham and Alex Legler
licensed under CC-BY-SA/2.5 |
On request of the Gentoo Foundation, Fonthead Design Inc. gave written permission to use the original artwork of Larry the Cow
(letter "s" of font Font Heads) under the
Creative Commons Attribution-ShareAlike 2.5 license license on 2011-05-31.
Important:
When creating artwork derived from one of Matteo's edits be sure to mention both Ethan Dunham and Matteo Pescarin to fully satisfy attribution.
Same applies to the version of Alex Legler, respectively.
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Related: Ripple icons
These icons appear at the front page of gentoo.org next to a news item.
The original artwork was done by Daniel Robbins, vector remakes were created by Sebastian Pipping.
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Ripples Larry
by Ethan Dunham
and Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5 |
Ripples Gentoo
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5 |
Important:
For Ripples Gentoo, the Gentoo Name and Logo Usage Guidelines apply.
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Note:
Please note that the SVG of Ripples Gentoo is linking to
gblend.png internally and therefore depends on that file.
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Znurt and his shadow
While Znurt also appears on the Gentoo main page, his shadow
is known from a previous design of Gentoo's bugzilla instance only.
Separate graphics for each of them are available.
The original artwork was done by Daniel Robbins, vector remakes were created by Sebastian Pipping.
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Znurt
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5 |
Unnamed black thing
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5 |
Both SVGs and PNGs are licensed under
Creative Commons -
Attribution / Share Alike.
3.
Variations of the "g" logo
Vector version "g" logo
Lennart Andre Rolland has created a vector version of the "g" logo which is widely used by now.
There also is a vector version by Matteo "Peach" Pescarin.
Below you can see them side by side for comparision with the original Blender version
created by Daniel Robbins.
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Blender version
by Gentoo Foundation, Inc.
licensed under
CCPL-Sampling-Plus-1.0 |
Vector version
by Lennart Andre Rolland
licensed under CC-BY-SA/2.5 |
Vector version dark/mono
by Lennart Andre Rolland
and Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5 |
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Blender version
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5 |
Vector version plain
by Matteo Pescarin
licensed under CC-BY-SA/2.5 |
Vector version initial
by Matteo Pescarin
licensed under CC-BY-SA/2.5 |
Gentoo/FreeBSD logo
The Gentoo/FreeBSD
project has its own variation of the "g" logo.
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Gentoo/FreeBSD logo
by Marius Morawski
licensed under GNU GPL 2.0 |
Gentoo/OpenBSD logo
The Gentoo/OpenBSD project
has its own variation of the "g" logo created by Dawid Węgliński in 2007.
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Gentoo/OpenBSD logo
by Gentoo Foundation, Inc.
licensed under CC-BY-SA/2.5 |
4.
Rendering the offical "g" logo
The blue "g" logo
TODO
The red "gentoo" logo
Again, original artwork by Daniel Robbins.
It is possible to render this logo as a transparent PNG with custom resolution.
- Procedure:
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- Get a copy of
gentoo3.blend.bz2
(licensed under CCPL-Sampling-Plus-1.0)
and unpack it using bunzip2
- Pass it to Blender (package media-gfx/blender) for rendering,
details below
- Apply post-processing
- Apply Autocrop Image in GIMP
- Add Adam7 interlacing for web display
- Optimize file size using OptiPNG losslessly
Blender can be made to render from the command line as following.
Code Listing 4.1: Invocation of Blender 2.49b |
# blender -b gentoo3.blend -P gentoo3.py
Compiled with Python version 2.6.6.
Checking for installed Python... got it!
Fra:1 Mem:0.20M | Preparing Scene data
Fra:1 Mem:2.94M | Preparing Scene data
Fra:1 Mem:2.94M | Creating Shadowbuffers
Fra:1 Mem:2.94M | Creating Environment maps
Fra:1 Mem:2.94M | SSS preprocessing
Fra:1 Mem:2.94M Sce: 1 Ve:15590 Fa:11616 La:5
Fra:1 Mem:13.24M | Part 1-16
Fra:1 Mem:12.67M | Part 2-16
Fra:1 Mem:14.82M | Part 3-16
Fra:1 Mem:13.24M | Part 5-16
Fra:1 Mem:12.67M | Part 4-16
Fra:1 Mem:13.24M | Part 6-16
Fra:1 Mem:12.67M | Part 7-16
Fra:1 Mem:13.24M | Part 8-16
Fra:1 Mem:12.67M | Part 9-16
Fra:1 Mem:13.24M | Part 11-16
Fra:1 Mem:12.67M | Part 10-16
Fra:1 Mem:13.24M | Part 13-16
Fra:1 Mem:12.67M | Part 12-16
Fra:1 Mem:13.24M | Part 15-16
Fra:1 Mem:12.67M | Part 14-16
Fra:1 Mem:12.67M | Part 16-16
Fra:1 Mem:9.90M Sce: 1 Ve:15590 Fa:11616 La:5
Save to: littletoo.png -> littletoo.png
Blender quit
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The script gentoo3.py is used to customize rendering parameters.
We are using a hard-coded resolution of 800x600 in this guide.
Code Listing 4.2: gentoo3.py |
import Blender
scn = Blender.Scene.GetCurrent()
context = scn.getRenderingContext()
context.imageSizeX(800)
context.imageSizeY(600)
context.setRenderWinSize(100)
context.enableRGBAColor()
context.imageType = Blender.Scene.Render.PNG
context.enablePremultiply()
context.render()
context.saveRenderedImage('.png', 1)
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