Py2Play: Remote execution of arbitrary Python code
1.
Gentoo Linux Security Advisory
Version Information
| Advisory Reference |
GLSA 200509-09 / py2play |
| Release Date |
September 17, 2005 |
| Latest Revision |
September 05, 2006: 02 |
| Impact |
high |
| Exploitable |
remote |
| Package |
Vulnerable versions |
Unaffected versions |
Architecture(s) |
| dev-python/py2play |
<=
0.1.7 |
>=
0.1.8 |
All supported architectures
|
Related bugreports:
#103524
Synopsis
A design error in Py2Play allows attackers to execute arbitrary code.
2.
Impact Information
Background
Py2Play is a peer-to-peer network game engine written in Python.
Pickling is a Python feature allowing to serialize Python objects into
string representations (called pickles) that can be sent over the
network.
Description
Arc Riley discovered that Py2Play uses Python pickles to send objects
over a peer-to-peer game network, and that clients accept without
restriction the objects and code sent by peers.
Impact
A remote attacker participating in a Py2Play-powered game can send
malicious Python pickles, resulting in the execution of arbitrary
Python code on the targeted game client.
3.
Resolution Information
Workaround
There is no known workaround at this time.
Resolution
All py2play users should upgrade to the latest version:
Code Listing 3.1: Resolution |
# emerge --sync
# emerge --ask --oneshot --verbose ">=dev-python/py2play-0.1.8"
|
4.
References
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