Freeciv: Denial of Service
1.
Gentoo Linux Security Advisory
Version Information
| Advisory Reference |
GLSA 200603-11 / freeciv |
| Release Date |
March 16, 2006 |
| Latest Revision |
March 16, 2006: 01 |
| Impact |
normal |
| Exploitable |
remote |
| Package |
Vulnerable versions |
Unaffected versions |
Architecture(s) |
| games-strategy/freeciv |
<
2.0.8 |
>=
2.0.8 |
All supported architectures
|
Related bugreports:
#125304
Synopsis
A memory allocation bug in Freeciv allows a remote attacker to perform a
Denial of Service attack.
2.
Impact Information
Background
Freeciv is an open source turn-based multiplayer strategy game,
similar to the famous Civilization series.
Description
Luigi Auriemma discovered that Freeciv could be tricked into the
allocation of enormous chunks of memory when trying to uncompress
malformed data packages, possibly leading to an out of memory condition
which causes Freeciv to crash or freeze.
Impact
A remote attacker could exploit this issue to cause a Denial of
Service by sending specially crafted data packages to the Freeciv game
server.
3.
Resolution Information
Workaround
Play solo games or restrict your multiplayer games to trusted
parties.
Resolution
All Freeciv users should upgrade to the latest version:
Code Listing 3.1: Resolution |
# emerge --sync
# emerge --ask --oneshot --verbose ">=games-strategy/freeciv-2.0.8"
|
4.
References
|