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Doomsday: Multiple vulnerabilities

Content:

1.  Gentoo Linux Security Advisory

Version Information

Advisory Reference GLSA 200802-02 / doomsday
Release Date February 06, 2008
Latest Revision February 10, 2008: 02
Impact high
Exploitable remote
Package Vulnerable versions Unaffected versions Architecture(s)
games-fps/doomsday <= 1.9.0_beta52 * All supported architectures

Warning: *: Needs to be manually updated

Related bugreports: #190835

Synopsis

Multiple vulnerabilities in Doomsday might allow remote execution of arbitrary code or a Denial of Service.

2.  Impact Information

Background

The Doomsday Engine (deng) is a modern gaming engine for popular ID games like Doom, Heretic and Hexen.

Description

Luigi Auriemma discovered multiple buffer overflows in the D_NetPlayerEvent() function, the Msg_Write() function and the NetSv_ReadCommands() function. He also discovered errors when handling chat messages that are not NULL-terminated (CVE-2007-4642) or contain a short data length, triggering an integer underflow (CVE-2007-4643). Furthermore a format string vulnerability was discovered in the Cl_GetPackets() function when processing PSV_CONSOLE_TEXT messages (CVE-2007-4644).

Impact

A remote attacker could exploit these vulnerabilities to execute arbitrary code with the rights of the user running the Doomsday server or cause a Denial of Service by sending specially crafted messages to the server.

3.  Resolution Information

Workaround

There is no known workaround at this time.

Resolution

While some of these issues could be resolved in "games-fps/doomsday-1.9.0-beta5.2", the format string vulnerability (CVE-2007-4644) remains unfixed. We recommend that users unmerge Doomsday:

Code Listing 3.1: Resolution

# emerge --unmerge games-fps/doomsday

4.  References



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Page updated February 06, 2008

Summary: This is a Gentoo Linux Security Advisory

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