BomberClone: Remote execution of arbitrary code
Gentoo Linux Security Advisory
||GLSA 200602-09 / games-action/bomberclone
||February 16, 2006
||February 16, 2006: 01
All supported architectures
BomberClone is vulnerable to a buffer overflow which may lead to remote
execution of arbitrary code.
BomberClone is a remake of the classic game "BomberMan". It
supports multiple players via IP network connection.
Stefan Cornelius of the Gentoo Security team discovered multiple
missing buffer checks in BomberClone's code.
By sending overly long error messages to the game via network, a
remote attacker may exploit buffer overflows to execute arbitrary code
with the rights of the user running BomberClone.
There is no known workaround at this time.
All BomberClone users should upgrade to the latest version:
Code Listing 3.1: Resolution
# emerge --sync
# emerge --ask --oneshot --verbose ">=games-action/bomberclone-0.11.6.2-r1"